When a product is being designed with a user centered design process the designers have considered:
a. Who is going to use the system, how they are to use it, where they are using it and during what activity
b. What the user likes and dislikes
c. Who is center character in the user population.
Answer: a
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Introduction
- When you apply design principles
- Consistency refers to
- The design principle Visibility is describing:
- Dan Saffer has described "micro-interactions" as:
- User experience goals can be articulated as:
- Memorability refers to:
- Learnability refers to:
- Utility refers to the extent to which a product provides:
- Safety is a usability goal regarding:
- Efficiency refers to
- Effectiveness is a usability goal referring to:
- Accessibility can be achieved in two ways:
- Accessibility refers to:
- We, as designers, need to learn more about and understand our users because
- User Experience (UX) deals mostly with
- Interaction design is ideally carried out by:
- Human Computer Interaction (HCI) has traditionally mostly been concerned with
- What is interaction design?
- When we describe a system/product as usable we mean that: